IMI is looking for an experienced, empathetic, and goal-oriented Multiplayer Games Networking Engineer to join our team in Vienna, Austria.

As a member of our engineering team you’ll focus on developing high performance networking code and features for both client- and server-side game logic. Additionally, you’ll spend a lot of time profiling, analyzing, and optimizing network game traffic.

You should have:

  • 3+ years experience of commercial game development
  • A wide understanding of game technologies (especially Unity & the Amazon AWS stack)
  • Strong C/C++/C# skills
  • Proficiency in client-server and real-time networking architecture
  • Experience working with RESTful APIs and JSON
  • Low-level networking protocol design
  • The ability to get up to speed quickly and efficiently with an existing code base
  • Experience with first-party online services (PlayStation Network, Nintendo Switch Online, and/or Steam).

We place a high value on social competence and emotional intelligence in our team, so you should have experience, or be comfortable with working together in multi-faceted games teams where you're comfortable potentially working across disciplines with other team members in the company.


We will support the right candidate with relocation and settlement to Vienna, Austria.

Legal notice: Austrian employment law requires we list the legal minimum wage for any advertised position. For this position, the minimum monthly full-time salary would be gross €2,898 per month, 14 times per year (IT Collective Agreement, ST1). The actual salary will depend on your qualifications and experience.